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Oct 29

LAPIG: Language Guided Projector Image Generation with Surface Adaptation and Stylization

We propose LAPIG, a language guided projector image generation method with surface adaptation and stylization. LAPIG consists of a projector-camera system and a target textured projection surface. LAPIG takes the user text prompt as input and aims to transform the surface style using the projector. LAPIG's key challenge is that due to the projector's physical brightness limitation and the surface texture, the viewer's perceived projection may suffer from color saturation and artifacts in both dark and bright regions, such that even with the state-of-the-art projector compensation techniques, the viewer may see clear surface texture-related artifacts. Therefore, how to generate a projector image that follows the user's instruction while also displaying minimum surface artifacts is an open problem. To address this issue, we propose projection surface adaptation (PSA) that can generate compensable surface stylization. We first train two networks to simulate the projector compensation and project-and-capture processes, this allows us to find a satisfactory projector image without real project-and-capture and utilize gradient descent for fast convergence. Then, we design content and saturation losses to guide the projector image generation, such that the generated image shows no clearly perceivable artifacts when projected. Finally, the generated image is projected for visually pleasing surface style morphing effects. The source code and video are available on the project page: https://Yu-chen-Deng.github.io/LAPIG/.

  • 3 authors
·
Jun 22, 2025

SREdit: Scene Response Guided Appearance Editing for Projection Mapping

Projection-based appearance editing changes selected visual attributes of a physical object through projection mapping (PM). To display a desired appearance, PM typically uses projector compensation, which computes a projector input that counteracts the geometric and photometric distortions of the scene. Compensation can only approximate this appearance within the available projection range, and it cannot revise the appearance itself. Pretrained LLM-based image editors provide a direct way to produce the desired appearance from a text prompt or reference image; projector compensation can then attempt to reproduce the edited result through projection. However, these editors do not have an accurate measure of the scene geometry or scene response. Therefore, their outputs may contain geometric misalignment, inconsistent shading, or changes outside the available projection range, which downstream projector compensation cannot correct. To address this problem, we introduce SREdit, an efficient response-guided framework for projection-based appearance editing. SREdit estimates a scene response map from the reconstructed scene that reflects how strongly projected illumination can affect different surface regions. SREdit uses the source appearance to constrain the early sampling process and preserve registration with the fixed physical object, while the scene response map adapts the amount of editing across surface regions. Experiments across two pretrained image editors show that SREdit improves projected appearance quality and reproduction fidelity. It adds less than one second per image with negligible VRAM overhead. Participants also consistently preferred the results produced with SREdit in our user study.

  • 4 authors
·
Oct 22