Explanation of the license
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#37 opened 14 days ago
by
tdrussell
Feedback on the Anima model license
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#58 opened about 17 hours ago
by
wys20
"best quality" and " best quality" (with a leading space) produce different stylistic tendencies in the generated images.
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#57 opened 1 day ago
by
jullirin98
Fine-tuned / uncensored versions of Qwen 0.6B
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#56 opened 2 days ago
by
TeoR4eg
Thanks to the powerful Anima model, on par with the NanoBanana in animeโand show you the Anima MCP tool I wrote.
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#55 opened 2 days ago
by
Moeblack
Appreciation, Feedback, and Question about Full Version
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#54 opened 3 days ago
by
kdutt2000
Vertical aspect ratio HiRes fix doesn't work right
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#53 opened 4 days ago
by
gruevy
Run times?
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#51 opened 7 days ago
by
anonanonanon
Can it do image to image?
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#50 opened 8 days ago
by
koxan17
๐ฅ [Updated] Style Explorer: 7,000+ Danbooru Artist Comparison
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#49 opened 9 days ago
by
ThetaCursed
E621 dataset?
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#48 opened 9 days ago
by
shiboishi
Using multiple quality tags (NovelAI/Pony/etc) is a good idea
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#47 opened 10 days ago
by
Shinku
Anima has been trained incredibly well. I wonder when the full version will be releasedโprobably which month?
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#46 opened 11 days ago
by
kexing
Spaces or not, and is 0.6b enough?
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#45 opened 11 days ago
by
notafraud
Artist mixing does not work (or at the very least not in the way you'd expect it to)
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#44 opened 11 days ago
by
qtpie
Hey good shit this model trains well. Heres a training config too.
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#43 opened 12 days ago
by
EclipseMist
Is latent upscaling broken for this model?
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#42 opened 12 days ago
by
Suilibo
NOT WORKING!
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5
#41 opened 12 days ago
by
VashXP
Very impressive!
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#40 opened 12 days ago
by
kirjolohi
Can I ideally blend monochrome artist style with color artist style?
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#39 opened 14 days ago
by
jullirin98
How do I use this?
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#38 opened 14 days ago
by
DMann4214
Consider adding "no text" as a positive quality tag
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#36 opened 14 days ago
by
Caesar69
The training script for the Anima model has already been implemented for sd-scripts
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#35 opened 15 days ago
by
duongve
Why include ye-pop and deviantart datasets?
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#34 opened 15 days ago
by
amarney
How can I run this model on Google colab?
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#33 opened 15 days ago
by
888lext
Pony scoring system concerns.
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#32 opened 15 days ago
by
shiboishi
License concerns
3
#31 opened 15 days ago
by
nonetrix
Open-source/commercial license for Anima?
1
#30 opened 15 days ago
by
JJHaggar
New image upload
#29 opened 15 days ago
by
caspiandonavon
Experimental Training code with Full Finetune and LoRA Support Mimicking the features implemented by Tdrussell(for linux or WSL2)
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#28 opened 16 days ago
by
Bluvoll
What Is the Base Model of the Final Model?
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#27 opened 16 days ago
by
nagarago
Tag Data excel?
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#26 opened 17 days ago
by
godlock2006
Prompt outputs failed validation: UNETLoader:
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#24 opened 17 days ago
by
Andred777
Did someone say... training? :doro: There's a working lora inside this discussion, trust me.
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#23 opened 17 days ago
by
Bluvoll
Unrecognized model?
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#22 opened 17 days ago
by
Jaycod
FP16_Diagnosis_Report.md
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#21 opened 17 days ago
by
scvxzf
We're a game design company and...
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#20 opened 18 days ago
by
YellowjacketGames
This Is Amazing So Far
#19 opened 18 days ago
by
vennin
Good job
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8
#18 opened 18 days ago
by
AliceThirty
Wide aspect ratio quality
2
#17 opened 18 days ago
by
notafraud
NVFP4?
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5
#16 opened 18 days ago
by
Remile
On my Tesla V100, it's ten times slower than SDXL.
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#15 opened 18 days ago
by
dawn6666
Using โ@artist nameโ causes hand collapse.
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5
#14 opened 18 days ago
by
jullirin98
some feedback
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#13 opened 18 days ago
by
conki
Very slow inference on AMD Strix Halo
2
#12 opened 19 days ago
by
mikkoph
Possibility of switching to Flux2 VAE
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#11 opened 19 days ago
by
DraconicDragon
Training code?
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#10 opened 19 days ago
by
Darudado
Will the final model be released certainly? + captioning question
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#9 opened 19 days ago
by
Norian
is any kind of regional attention supported?
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#8 opened 19 days ago
by
shivshankar
Can we get an artist list?
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#6 opened 19 days ago
by
juanml82