Reconstruction
updated
Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos
with Spatio-Temporal Diffusion Models
Paper
•
2507.13344
•
Published
•
57
π^3: Scalable Permutation-Equivariant Visual Geometry Learning
Paper
•
2507.13347
•
Published
•
65
MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second
Paper
•
2507.10065
•
Published
•
24
CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive
Neural Rendering
Paper
•
2507.08776
•
Published
•
54
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous
Capture
Paper
•
2507.05163
•
Published
•
41
LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with
TriMap Video Diffusion
Paper
•
2507.02813
•
Published
•
60
UnMix-NeRF: Spectral Unmixing Meets Neural Radiance Fields
Paper
•
2506.21884
•
Published
•
12
Streaming 4D Visual Geometry Transformer
Paper
•
2507.11539
•
Published
•
14
Gaussian Splatting with Discretized SDF for Relightable Assets
Paper
•
2507.15629
•
Published
•
23
Depth Anything at Any Condition
Paper
•
2507.01634
•
Published
•
49
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via
Gaussian Splatting
Paper
•
2507.15454
•
Published
•
7
iLRM: An Iterative Large 3D Reconstruction Model
Paper
•
2507.23277
•
Published
•
31
NeRF Is a Valuable Assistant for 3D Gaussian Splatting
Paper
•
2507.23374
•
Published
•
11
Dens3R: A Foundation Model for 3D Geometry Prediction
Paper
•
2507.16290
•
Published
•
8
Gaussian Variation Field Diffusion for High-fidelity Video-to-4D
Synthesis
Paper
•
2507.23785
•
Published
•
18
GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video
Diffusion Priors
Paper
•
2508.09667
•
Published
•
6
STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer
Paper
•
2508.10893
•
Published
•
31
LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos
Paper
•
2508.14041
•
Published
•
59