OpenRath: Session-Centered Runtime State for Agent Systems Paper • 2606.19409 • Published 7 days ago • 67
Skill-MAS: Evolving Meta-Skill for Automatic Multi-Agent Systems Paper • 2606.18837 • Published 7 days ago • 57
Moebius: 0.2B Lightweight Image Inpainting Framework with 10B-Level Performance Paper • 2606.19195 • Published 7 days ago • 124
DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects Paper • 2606.15133 • Published 11 days ago • 71
Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models Paper • 2606.11324 • Published 15 days ago • 167
OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data Paper • 2606.13432 • Published 13 days ago • 106
FORT-Searcher: Synthesizing Shortcut-Resistant Search Tasks for Training Deep Search Agents Paper • 2606.12087 • Published 14 days ago • 75
Claw-SWE-Bench: A Benchmark for Evaluating OpenClaw-style Agent Harnesses on Coding Tasks Paper • 2606.12344 • Published 14 days ago • 68
From Correctness to Utility: Gain-Based Prefix Evaluation for LLM Reasoning Paper • 2606.07190 • Published 19 days ago • 35
Toward Generalist Autonomous Research via Hypothesis-Tree Refinement Paper • 2606.11926 • Published 14 days ago • 117
Retrospective Harness Optimization: Improving LLM Agents via Self-Preference over Trajectory Rollouts Paper • 2606.05922 • Published 19 days ago • 67
Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation Paper • 2605.25220 • Published about 1 month ago • 7
RoboStressBench: Benchmarking VLM Robustness to Physical Visual Stress in Embodied Scenes Paper • 2606.00828 • Published 25 days ago • 10
On the Scaling of PEFT: Towards Million Personal Models of Trillion Parameters Paper • 2606.02437 • Published 23 days ago • 232
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Paper • 2605.28816 • Published 28 days ago • 431